Free browser-based STL file checker and conservative mesh repair tool
Organize cameras, lights, render settings and outputs in 3ds Max, then batch render every setup in one click
Stage
Not given
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Founded
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Based in
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HU
Pricing model
Freemium
Freemium
Pricing
Local checker: $0 / file. Private repair & export: pay as you go after launch with credits.
Free: up to 5 setups with core modules. Professional: $9.90 per seat/month or $119 billed yearly, includes unlimited setups and all 25+ modules. Enterprise: contact for custom pricing.
Key features
Local browser STL parsing of binary and ASCII files
Five core mesh issue detection families
Conservative repair preview for safe fixes
Mesh health score and detailed issue report
Sampled mesh projection visualization
JSON repair report download
File size limit up to 10 MiB
Triangle limit up to 100,000
25+ customizable modules for cameras, lights, render settings, outputs and post-production
One-click batch rendering for multiple setups
Save and restore tone mapping and LightMix per setup
Rule-based output builder with consistent naming and folder structures
Custom properties for any camera, light, or object
Template import and export for team collaboration
Native conversion to Scene States and batch render configs
RenderFlow integration for submitting multiple setups
Support for V-Ray, Corona, FStorm and all other 3ds Max render engines
No lock-in: works without plugin installed or after license expires
What makes it different
No file upload required—all processing runs locally in your browser
Conservative repair approach with verified output before download
Free indefinitely for local browser checks
Clear boundary between what the tool fixes and what requires manual review
Modern visual interface that replaces built-in Scene States with 25 modules for complete scene control
Batch render dozens of camera angles with unique settings from a single file
Native RenderFlow integration for easy multi-setup rendering at farm scale
Team-friendly with template sharing and no vendor lock-in