Social video game tracker and backlog manager where you log playthroughs, rate games, and connect with players who share your taste
Create, schedule, and publish social media posts with AI agents and apps
Stage
Not given
Startup
Founded
Not given
Not given
Based in
Not given
US
Pricing model
Free
Freemium
Pricing
Not given
7-day free trial with no card required, giving full access to all publishing destinations and up to 300 publish attempts. Builder plan: $9.99/month for 3,000 destination publish attempts per month. Pro plan: $11.99/month with everything in Builder plus comments, replies, and messages for Facebook Pa
Key features
Track game playthroughs with dates, platforms, ratings and reviews
Keep separate records for each playthrough instead of overwriting
Import gaming history from Steam, PlayStation, Xbox, GOG, Backloggd and more
Create ranked lists, tier lists and Game of the Year ballots
Gamer DNA taste profile matching other players
Real-time chat and direct messaging with other players
Spoiler flags to hide story reveals from other players
Browse 110,000+ games without creating an account
Release calendar with wishlist and notification features
Communities with posts and live chat
REST API for social publishing
Hosted OAuth MCP connector
Local stdio MCP gateway
Post scheduling with date and time selection
Comments and replies on Facebook and Instagram
Direct messages on Facebook Pages and Instagram
Brand labels for scheduled posts
Dashboard, REST API, and MCP access
What makes it different
Keeps complete play history with separate records for each playthrough, not just checkboxes
Catalogue groups games without edition clutter from storefronts
Player recommendations based on real rating overlap, not algorithmic black boxes
Letterboxd-like social experience built around gaming
Completely free with no paywalls or premium features
API-first infrastructure designed specifically for programmable social publishing
Works with AI agents through Claude, ChatGPT, and MCP without OAuth complexity
Eliminates need to build individual platform integrations
Automatic key provisioning with plan-based publish limits