GIF tools that run in your browser with no upload, sign-up, watermark or file size limits
Stage
Startup
Established
Founded
2024
2007
Based in
US
Not given
Pricing model
Free trial
Free
Pricing
Free trial for 7 days with no card required. Pro: $9 per month or $72 per year (billed annually, 33% savings). Teams: $9 per seat per month or $72 per seat per year. Enterprise: custom pricing.
Not given
Key features
One-click screen recording with instant shareable links
System and microphone audio capture
Agent-readable context with summary, transcript, and key moments
Pointer highlighting with Flare feature for key-moment identification
No viewer signup required for recording playback
HD to 4K recording quality
Free browser-based video tools
Loom video import and migration
Integration with Claude Code, Cursor, and Codex via links or MCP server
Convert video to GIF with trim, width and frame rate controls
Compress GIFs to meet platform size limits
Resize GIFs by exact pixels or percentage
Convert GIF to MP4
Crop GIFs to remove empty space or reframe
Add text to GIFs with caption options
Convert MP4 to GIF directly from phone or screen recording
Platform-specific presets for Discord, Slack, Twitch and WhatsApp
Generate shareable links for converted files
Local processing with no server uploads
What makes it different
Agent-readable format allows coding agents to extract and act on visual context and narration automatically
No length limits, no watermarks, no viewer signup walls unlike competitors
Console logs and network request capture for browser-based bugs
Works natively on Mac, Windows, Chrome, and mobile without requiring alternatives
Agent-readable links streamline bug handoff between teams and engineering for faster reproduction and fixes
All processing happens in your browser—files never upload to a server unless you request a shareable link
No file size limits or frame caps, only constrained by your computer's memory
Presets automatically configure output for specific platforms and their technical limits
Rebuilt in 2026 for modern browsers using FFmpeg WebAssembly technology