License: $39 (regular price $49) for one-time payment, includes one year of updates and works on 2 Macs. Forever plan: $99 for all future updates. Update renewal: $25 per year for existing license owners. Free trial: 3 days with all features, no card required.
Free trial for 7 days with no card required. Pro: $9 per month or $72 per year (billed annually, 33% savings). Teams: $9 per seat per month or $72 per seat per year. Enterprise: custom pricing.
Key features
Automatic Sound Check with 30+ measurements of voice, mic and room
Nine profiles across three families: Narrator, Creator and Vocal
Background noise removal down to 11-18 dB on test recordings
Volume leveling within 1.4 to 1.8 dB instead of 5 to 7 dB
Room echo removal for natural sounding calls
Voice Training with 6 minutes of exercises for diction and intonation
Separate calibration and profiles for each microphone
Works with Zoom, Meet, Teams, Slack, Discord, OBS, FaceTime and Telegram
All processing on Mac; voice never uploaded to cloud
One-click screen recording with instant shareable links
System and microphone audio capture
Agent-readable context with summary, transcript, and key moments
Pointer highlighting with Flare feature for key-moment identification
No viewer signup required for recording playback
HD to 4K recording quality
Free browser-based video tools
Loom video import and migration
Integration with Claude Code, Cursor, and Codex via links or MCP server
What makes it different
One setting that works across every app instead of adjusting Zoom then Discord then Teams
Automatic tuning for users with no audio engineering knowledge
One-time purchase with optional updates instead of recurring subscription
Agent-readable format allows coding agents to extract and act on visual context and narration automatically
No length limits, no watermarks, no viewer signup walls unlike competitors
Console logs and network request capture for browser-based bugs
Works natively on Mac, Windows, Chrome, and mobile without requiring alternatives
Agent-readable links streamline bug handoff between teams and engineering for faster reproduction and fixes