Transform 2D SVG designs into stunning 3D models instantly and for free
Organize cameras, lights, render settings and outputs in 3ds Max, then batch render every setup in one click
Stage
Not given
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Founded
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Based in
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HU
Pricing model
Free
Freemium
Pricing
Not given
Free: up to 5 setups with core modules. Professional: $9.90 per seat/month or $119 billed yearly, includes unlimited setups and all 25+ modules. Enterprise: contact for custom pricing.
Key features
Export to GLB, GLTF, OBJ, and STL formats
Adjustable thickness and complex bevels
Advanced PBR material system
Real-time 3D preview
Batch conversion for multiple files
Local browser processing for privacy
Support for complex SVGs with multiple paths
Support for 5 MB file uploads
No registration required
Web-optimized lightweight GLB files
25+ customizable modules for cameras, lights, render settings, outputs and post-production
One-click batch rendering for multiple setups
Save and restore tone mapping and LightMix per setup
Rule-based output builder with consistent naming and folder structures
Custom properties for any camera, light, or object
Template import and export for team collaboration
Native conversion to Scene States and batch render configs
RenderFlow integration for submitting multiple setups
Support for V-Ray, Corona, FStorm and all other 3ds Max render engines
No lock-in: works without plugin installed or after license expires
What makes it different
Professional-grade output with clean geometry optimized for web use
Lightning-fast conversion in seconds rather than minutes
Perfect integration with React Three Fiber and Babylon.js
Advanced material controls not found in basic tools
Privacy-first design with local file processing
Modern visual interface that replaces built-in Scene States with 25 modules for complete scene control
Batch render dozens of camera angles with unique settings from a single file
Native RenderFlow integration for easy multi-setup rendering at farm scale
Team-friendly with template sharing and no vendor lock-in