Browser-based tool for generating OpenGL and DirectX tangent-space normal maps from images
Turn images into ready-to-post content — social cards, visual posters, and PDFs
Stage
Not given
Startup
Founded
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Based in
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Pricing model
Free
Freemium
Pricing
Not given
Free: $0 with 30 parses per month, social cards only, limited styles, exports with watermark. Pro: $6.9/month (or $9.9 yearly) with 100 parses per month, all templates, all styles and fonts, HD export without watermark. Max: $15.9/month (or $19.9 yearly) with 300 parses per month and multi-language
Key features
Local image processing
OpenGL and DirectX output
Sobel and Scharr filters
Material lighting preview
PNG export
Smoothing and strength controls
Edge behavior control (clamp or wrap)
Tiled preview
Height inversion
Interactive light inspection
Automatic scene and emotion analysis
Smart captions, tags, and key takeaways
Artistic styles and color extraction
Customizable backgrounds (light, dark, gradient)
Element controls to show or hide components
Randomize styles for fresh layouts
High-resolution exports
Save and reuse preferences
History of generated content
Multi-language support (English, Chinese, Japanese, Korean)
What makes it different
Runs entirely in the browser with no server upload or account required
Supports both OpenGL and DirectX normal map formats
Choice of Sobel or Scharr gradient filters for different texture quality
Free with no advertising, AI model, or payment system
Interactive material lighting preview to verify results
No prompt engineering or design skills required
One image generates multiple content formats automatically