Browser-based tool for generating OpenGL and DirectX tangent-space normal maps from images
On-brand ads, banners and PDFs from templates
Stage
Not given
MVP
Founded
Not given
Not given
Based in
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Pricing model
Free
Freemium
Pricing
Not given
Free: 25 renders per month, PNG/JPEG export, 1 team member, REST API and dynamic link trial, MCP server trial. Starter: $15/month. Team: $100/month. Scale: $800/month.
Key features
Local image processing
OpenGL and DirectX output
Sobel and Scharr filters
Material lighting preview
PNG export
Smoothing and strength controls
Edge behavior control (clamp or wrap)
Tiled preview
Height inversion
Interactive light inspection
CSV and spreadsheet-based bulk generation
REST API and MCP server for AI agents
PNG, JPEG, SVG, PDF and video export
Brand library for fonts, colors and logos
Figma import for template design
Dynamic template variables and logic
Multi-language rendering
Template variants and mod library
No-code template editor
What makes it different
Runs entirely in the browser with no server upload or account required
Supports both OpenGL and DirectX normal map formats
Choice of Sobel or Scharr gradient filters for different texture quality
Free with no advertising, AI model, or payment system
Interactive material lighting preview to verify results
Automates repetitive creative work across multiple formats and languages from a single template
Combines design tool capabilities with automated production scale
Works via UI, CSV, API or MCP for seamless integration with apps and AI agents
Maintains brand consistency with locked regions and brand rules
Free trial with 25 renders per month, no credit card required