A digital museum where the past is rebuilt in 3D, marking what is known and what is guessed
Organize cameras, lights, render settings and outputs in 3ds Max, then batch render every setup in one click
Stage
Not given
Not given
Founded
Not given
Not given
Based in
DE
HU
Pricing model
Free
Freemium
Pricing
Not given
Free: up to 5 setups with core modules. Professional: $9.90 per seat/month or $119 billed yearly, includes unlimited setups and all 25+ modules. Enterprise: contact for custom pricing.
Key features
3D reconstruction of historical places
Distinction between documented, reconstructed, conjectural and unknown information
Detailed labels with evidence and sources
Multiple graphics detail levels
Free access without account
No tracking cookies or profiling
25+ customizable modules for cameras, lights, render settings, outputs and post-production
One-click batch rendering for multiple setups
Save and restore tone mapping and LightMix per setup
Rule-based output builder with consistent naming and folder structures
Custom properties for any camera, light, or object
Template import and export for team collaboration
Native conversion to Scene States and batch render configs
RenderFlow integration for submitting multiple setups
Support for V-Ray, Corona, FStorm and all other 3ds Max render engines
No lock-in: works without plugin installed or after license expires
What makes it different
Marks what is known and what is guessed in historical reconstructions
Nonprofit operation with open source code
Free entry with no account required
Modern visual interface that replaces built-in Scene States with 25 modules for complete scene control
Batch render dozens of camera angles with unique settings from a single file
Native RenderFlow integration for easy multi-setup rendering at farm scale
Team-friendly with template sharing and no vendor lock-in