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MeshCrunch vs Digital Garden by Alicia

A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.

MeshCrunch compared with Digital Garden by Alicia
DetailMeshCrunch logo MeshCrunchDigital Garden by Alicia logo Digital Garden by Alicia
What it doesSimplify 3D meshes, generate LOD chains, and export turntable clips Interactive 3D botanical artwork with free browser tools for 3D asset planning
StageNot given Not given
FoundedNot given Not given
Based inNot given Not given
Pricing modelFreemium Freemium
PricingFree: $0 with account or no account required (10 processing credits per 24 hours, up to 50 MB per file, 250 MB storage). Starter: $15 per month (500 processing credits per month, up to 250 MB per file, 5 GB storage, 7-day free trial). Pro: $35 per month (2500 processing credits per month, up to 1 GB Garden exploration and tools are free. Commercial runtime license: $199 USD for one named site. Custom gardens start from $2,500 USD.
Key features
  • Mesh Simplification: reduce triangle count with quadric-error decimation while preserving silhouette
  • LOD Chains: generate multiple detail levels from one high-poly asset
  • Watertight Rebuild: close holes and rebuild surfaces on damaged models
  • Mesh Inspection: detect non-manifold edges, holes, winding, missing UVs and platform compatibility
  • 3D File Converter: convert between OBJ, STL, PLY, OFF and GLB formats
  • 3D Model Viewer: inspect models with orbit controls, grid and wireframe
  • 3D GIF Maker: export rotating GIF or MP4 turntable animations from models
  • REST API: programmatic access for scripts and asset pipelines
  • MCP server: AI client integration for agents like Claude
  • glTF compression decision helper with Draco, Meshopt, KTX2, ETC1S and UASTC options
  • Gaussian splat budget planner for PLY, SPZ, SOG and KSPLAT formats
  • glTF extension support matrix for three.js, Babylon.js, model-viewer, Unity glTFast, Godot and Blender
  • Three.js WebGPU readiness checker with navigator.gpu mapping
  • Interactive 3D garden with four seasons and movable camera
  • Photography and video capture tools with scene links
  • Color and lighting customization with browser storage preferences
  • Plant instancing and WebGPU rendering with WebGL2 compatibility
What makes it different
  • Queue-backed pipeline with Postgres state tracking maintains work across device refreshes and crashes
  • Data privacy: models never used for ML training, stored in private object storage with signed expiring downloads
  • Owned hardware infrastructure with zero-egress storage keeps economics viable for large 3D files
  • Same account and allowances across Studio, REST API and MCP interfaces
  • Processing split by tier: paid work runs on dedicated workers not held up behind free traffic
  • Comprehensive glTF extension support matrix across multiple game engines
  • Independent artistic work combining Houdini authoring with browser-based Three.js rendering
  • Mobile-optimized responsive experience with phone-specific flower patch view
  • Preset calculation results and documented compression examples for common scenarios
Community votes00
DR (Domain Rating by Ahrefs)4 no change since last checkNot checked yet no change since last check
Trust Flow (Majestic)77
Citation Flow (Majestic)2131
Referring domains (Majestic)1222

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