Free AI-powered converter that transforms 2D images into 3D printable STL files in seconds
Organize cameras, lights, render settings and outputs in 3ds Max, then batch render every setup in one click
Stage
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Founded
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Based in
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HU
Pricing model
Freemium
Freemium
Pricing
Free tier available. Paid plans: Basic $10/month (300 credits), Advanced $13/month (600 credits), Professional $21/month (1000 credits). Monthly prices are discounted 20% from higher standard rates ($12.9, $16.9, $26.9 respectively). Yearly billing available. Credit packs also offered.
Free: up to 5 setups with core modules. Professional: $9.90 per seat/month or $119 billed yearly, includes unlimited setups and all 25+ modules. Enterprise: contact for custom pricing.
Key features
AI image analysis to create 3D geometry from 2D images
Batch processing of multiple images simultaneously
3D model preview before downloading
Customizable settings for height, base thickness, and detail levels
Cloud-based processing for fast conversion
Print-ready STL and GLB file generation
High-resolution STL output with customizable resolution
25+ customizable modules for cameras, lights, render settings, outputs and post-production
One-click batch rendering for multiple setups
Save and restore tone mapping and LightMix per setup
Rule-based output builder with consistent naming and folder structures
Custom properties for any camera, light, or object
Template import and export for team collaboration
Native conversion to Scene States and batch render configs
RenderFlow integration for submitting multiple setups
Support for V-Ray, Corona, FStorm and all other 3ds Max render engines
No lock-in: works without plugin installed or after license expires
What makes it different
No complex 3D modeling skills or expensive software required
Converts images to 3D in minutes with instant results
AI preserves fine details and recognizes object boundaries better than traditional heightmap converters
Print-ready files optimized for FDM, SLA and other 3D printing technologies
Modern visual interface that replaces built-in Scene States with 25 modules for complete scene control
Batch render dozens of camera angles with unique settings from a single file
Native RenderFlow integration for easy multi-setup rendering at farm scale
Team-friendly with template sharing and no vendor lock-in