Convert images to 3D printable STL models in minutes with AI
Organize cameras, lights, render settings and outputs in 3ds Max, then batch render every setup in one click
Stage
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Founded
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Based in
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HU
Pricing model
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Freemium
Pricing
Pro plan: 600 credits per month at $19/month. Max plan: 1000 credits per month at $29/month. Credit packs: 1,750 credits for $59, 3,000 credits for $99, 4,500 credits for $149.
Free: up to 5 setups with core modules. Professional: $9.90 per seat/month or $119 billed yearly, includes unlimited setups and all 25+ modules. Enterprise: contact for custom pricing.
Key features
Supports JPG and PNG formats: input file sizes up to 6000 px and 5MB maximum
25+ customizable modules for cameras, lights, render settings, outputs and post-production
One-click batch rendering for multiple setups
Save and restore tone mapping and LightMix per setup
Rule-based output builder with consistent naming and folder structures
Custom properties for any camera, light, or object
Template import and export for team collaboration
Native conversion to Scene States and batch render configs
RenderFlow integration for submitting multiple setups
Support for V-Ray, Corona, FStorm and all other 3ds Max render engines
No lock-in: works without plugin installed or after license expires
What makes it different
AI depth estimation reads contours and lighting to estimate shape
Multi-view capability fills in details on back and hidden sides for complex objects
Preserves fine details like panel lines, bevels and armor plating in output mesh
Modern visual interface that replaces built-in Scene States with 25 modules for complete scene control
Batch render dozens of camera angles with unique settings from a single file
Native RenderFlow integration for easy multi-setup rendering at farm scale
Team-friendly with template sharing and no vendor lock-in