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Digital Garden by Alicia vs Scene Manager

A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.

Digital Garden by Alicia compared with Scene Manager
DetailDigital Garden by Alicia logo Digital Garden by AliciaScene Manager logo Scene Manager
What it doesInteractive 3D botanical artwork with free browser tools for 3D asset planning Organize cameras, lights, render settings and outputs in 3ds Max, then batch render every setup in one click
StageNot given Not given
FoundedNot given Not given
Based inNot given HU
Pricing modelFreemium Freemium
PricingGarden exploration and tools are free. Commercial runtime license: $199 USD for one named site. Custom gardens start from $2,500 USD. Free: up to 5 setups with core modules. Professional: $9.90 per seat/month or $119 billed yearly, includes unlimited setups and all 25+ modules. Enterprise: contact for custom pricing.
Key features
  • glTF compression decision helper with Draco, Meshopt, KTX2, ETC1S and UASTC options
  • Gaussian splat budget planner for PLY, SPZ, SOG and KSPLAT formats
  • glTF extension support matrix for three.js, Babylon.js, model-viewer, Unity glTFast, Godot and Blender
  • Three.js WebGPU readiness checker with navigator.gpu mapping
  • Interactive 3D garden with four seasons and movable camera
  • Photography and video capture tools with scene links
  • Color and lighting customization with browser storage preferences
  • Plant instancing and WebGPU rendering with WebGL2 compatibility
  • 25+ customizable modules for cameras, lights, render settings, outputs and post-production
  • One-click batch rendering for multiple setups
  • Save and restore tone mapping and LightMix per setup
  • Rule-based output builder with consistent naming and folder structures
  • Custom properties for any camera, light, or object
  • Template import and export for team collaboration
  • Native conversion to Scene States and batch render configs
  • RenderFlow integration for submitting multiple setups
  • Support for V-Ray, Corona, FStorm and all other 3ds Max render engines
  • No lock-in: works without plugin installed or after license expires
What makes it different
  • Comprehensive glTF extension support matrix across multiple game engines
  • Independent artistic work combining Houdini authoring with browser-based Three.js rendering
  • Mobile-optimized responsive experience with phone-specific flower patch view
  • Preset calculation results and documented compression examples for common scenarios
  • Modern visual interface that replaces built-in Scene States with 25 modules for complete scene control
  • Batch render dozens of camera angles with unique settings from a single file
  • Native RenderFlow integration for easy multi-setup rendering at farm scale
  • Team-friendly with template sharing and no vendor lock-in
Community votes00
DR (Domain Rating by Ahrefs)Not checked yet no change since last check33 no change since last check
Trust Flow (Majestic)711
Citation Flow (Majestic)3143
Referring domains (Majestic)2272

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